About RoboCup Simulation League Competition 2003

RoboCup Simulation League

RoboCup Simulation League consists of a number of competitions with simulated soccer matches as the main event.


Soccer Competition

In RoboCup Simulation League teams of 11 autonomous software agents per side play each other using the RoboCup soccer server simulator, available from the official simulator website.
There are no actual robots in this league but spectators can watch the action on a large screen, which looks like a giant computer game.
Each simulated robot player may have its own play strategy and characteristic and every simulated team actually consists of a collection of programmes. Many computers are networked together in order for this competition to take place.
The games last for about 10 minutes, with each half being 5 minutes duration.


Online Coach Competition

This sub-league is for automated coaches which are able to work with a variety of teams through the use of the standard coaching language discussed on the coach-l mailing list (the final language will be announced by the technical and organizing committees). The research focus is on team and opponent modelling and online adaptation. The coaches can work both by analyzing logs of previous games and observing and adapting while a game is proceeding. The organizing committee will consider having a separate competition for coaches which only perform heterogeneous player substitutions if there is sufficient interest and time.


Game Presentation and Analysis

This sub-league is for groups working on automated analysis and presentation of the simulated soccer games to a human audience. This includes: 3D visualization systems, automatic commenting systems, and other automatic systems for the selection and display of the most challenging/interesting events during the competition. The publicity that the RoboCup events get from the media provide an ideal opportunity to show the state of art of these systems during RoboCup World Cup.



Special Rules

for RoboCup 2002-2004, there are certain restrictions concerning sponsor logos. Please check out the special rules on team sponsorship.